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 cfg de golden : d ( a ne pas prendre)

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GoLden**
T3@M -7Co-
T3@M -7Co-


Messages : 28
Date d'inscription : 10/11/2010

MessageSujet: cfg de golden : d ( a ne pas prendre)   Jeu 23 Déc - 18:42

voila ma cfg a ne pas prendre si vous vouler etre aussi nul que moi : d

bind Z "+forward"
bind S "+back"
bind Q "+moveleft"
bind D "+moveright"
bind A "+leanleft"
bind E "+leanright"
bind SPACE "+moveup"
bind C "+movedown"
bind X "+prone"
bind SHIFT "+sprint"
bind F "+activate"
bind T "messagemode"
bind Y "messagemode2"
bind u "messagemode3"
bind V "mp_quickmessage"
bind TAB "+scores"
bind L "openlimbomenu"
bind G "+mapexpand"
bind . "zoomin"
bind , "zoomout"
bind end "
bind CTRL "+speed"
bind ALT "stats"
bind R "+reload"
bind b "+zoom;-zoom"

bind h "class m 1; cmd vsay_team IamMedic ^1Next^0.^1spawn^0.^1Medic; vstr Medic"
bind i "class c 3; cmd vsay_team IamCovertOps ^1Next^0.^1spawn^0.^1Sniper; vstr covert"
bind j "class e 1; cmd vsay_team IamEngineer ^1Next^0.^1spawn^0.^1SMG; vstr Inge"
bind k "class f 1; cmd vsay_team IamFieldOps ^1Nex^0.^1spawn^0.^1Field Ops

bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"

bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F12 "autoscreenshot"

bind MOUSE1 "+vstr attack_on attack_off"
set attack_on "+attack; +sprint"
set attack_off "-attack; wait 1; -sprint; wait 1"

bind MOUSE2 "+movedown"
bind MOUSE3 "kill"

//crosshair//
seta cg_crosshairAlphaAlt "1.0"
seta cg_drawCrosshair "5"
seta cg_crosshairpulse "0"
seta cg_crosshairSize "40"
seta cg_crosshairHealth "1"
seta cg_crosshairColorAlt "white"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "white"
seta cg_drawCrosshairNames "1001.0"
seta cg_drawCrosshairPickups "1"

//**BLOOD**//
seta com_blood "1"
seta cg_blinktime "0"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bloodflash "0"

//**MOUSE**//

seta m_pitch "0.022000"
seta cg_runroll "0.0000"
seta cg_runpitch "0.0000"
seta cg_bobup "0.000"
seta cg_bobroll "0.000"
seta cg_bobpitch "0.000"
seta cg_bobyaw "0.000"

//**HUD POS/DIVERS**//

seta b_drawspeed "0"
seta b_althud "2"
seta b_althudflags "4"
seta b_fireteamAlpha "0.65"
seta b_drawclock "0"
seta b_votetextscale "0.6"
seta b_Yoffset "10"
seta b_watermarkAlpha "1"
seta b_lagometerAlpha "0"
seta b_drawranks "1"
seta b_locationMode "13"
seta b_numPopups "6"
seta b_fireteamLatchedClass "1"
seta b_descriptiveTextscale "0.6"
seta cg_lagometer "0"
seta cg_drawCompass "1"
seta cg_drawNotifyText "1"
seta cg_drawFPS "1"
seta cg_drawStatus "1"
seta cg_chatHeight "0"
seta cg_drawSmallPopupIcons "1"
seta cg_drawReinforcementTime "1"
seta cg_drawRoundTimer "1"
seta cg_popupLimboMenu "0"
seta cg_drawTeamOverlay "2"
seta r_normallength "0.3"

//Divers//

seta b_goatSound "1"
seta b_hitsounds "1"
seta cg_noTaunt "0"
seta b_muzzleflash "1"
seta b_tracers "1"
seta cg_atmosphericEffects "0"
seta cg_wolfparticles "0"
seta cg_gibs "1"
seta cg_teamChatsOnly "0"
seta b_chatAlpha "0"
seta b_chatflags "1"
seta cg_noVoiceChats "1"
seta cg_noVoiceText "0"
seta cg_shadows "0"
seta cg_complaintPopUp "0"
seta cg_fov "110"
seta cg_autoaction "4"
seta cg_quickMessageAlt "1"
seta cg_descriptiveText "1"
seta cg_drawWeaponIconFlash "1"
seta r_mode "6"
seta r_fullscreen "1"
seta r_customaspect "1"
seta r_gamma "2"
seta r_highQualityVideo "1"
seta r_fastsky "0"
seta r_drawSun "1"
seta r_flares "0"
seta r_dynamiclight "0"
seta r_drawfoliage "1"
seta r_customwidth "1024"
seta r_customheight "768"
seta sensitivity "95"
seta com_maxfps "120"
seta cg_drawTeamOverlay "2"
seta cg_drawBuddies "1"
seta name "^4-^77Co^1-^nGolden^q*"
seta cg_autoswitch "0"
seta cl_doubletapdelay "0"
seta rate "25000"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta cl_run "1"
seta cl_maxpackets "80"
bind i vsay cheer "^00w^7N^P3^7D^0!^7!^0!"
bind o vsay greatshot "^7Bie^0n ^7Vu^0e^0!^7!^0!"
echo "^7Golden ^3CFG loaded"
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